I’ve got a busy weekend ahead getting ready for a holiday (don’t worry, I’ll schedule part 3 for Sunday 21/08/11) so I’m releasing part 2 now. Enjoy!
Good morrow to you and welcome to part 2 of my how to write a gamebook series. We will be carrying on from where we left off at part 1 so if you have not read that part yet and made the gamebooks, give it a go first.
When we left part 1, we had a map, a flow diagram and a gamebook.
For the moment, we will leave the completed gamebook which we wrote using the just write it! method as we already have a gamebook using that method. As we discussed on that page, this method has its good points and might be the best way to approach a short, simple gamebook.
However, if we want to write anything over 100 paragraphs (and even under 100 paragraphs if it is complex), then we will have to draw maps and/or make flow diagrams before you actually do some writing.
The first stage is to turn our methods into gamebooks and then we are going to expand on each method so that by the end of it, we will have three 10-15 paragraph gamebooks. We will then go into randomising these paragraphs, working when you only have a certain number of paragraphs and organising paragraphs. WE will do this when we have 3 longer gamebooks.