Necklace of Skulls is an excellent mold breaking gamebook from Dave Morris where your hero is in the Maya who sets out to avenge their twin brother after he went to Visit an evil wizard known as the Necklace
The gameplay depends on you choosing skills. There are no random elements, so no dice to roll and no frustrating random deaths. The skills are all balanced and skills that might not seems so powerful, such as etiquette, folklore and cunning are just as useful as the more powerful skills such as magic and swordplay.
As well as the fantastic encounters, you also get to explore the culture that you live in – for example, you could learn a sacred game which will come in very handy later on in the book.
The book culminates in visiting the city of Necklace of Skulls where you have to overcome various challenges before you see him. Then you have to take part in the sacred game in order to get your brother back and destroy the Necklace of Skulls himself.
The game itself is challenging but the choices are logical. It also has several options and uses of skills that may not be the obvious ones to take, but Dave Morris has some good explanations as to why they work.
As with a lot of his gamebooks, Necklace of Skulls has the feel that you are living in a world of myth and
legend that you get to explore. The gameplay is balanced and there are multiple paths through the book that, along with the skill choices, enhance the replayability of the book. Buy this unique treasure among the world of gamebooks.